Thievery

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Type: Gathering

Mechanics[edit | edit source]

Thieving lets the player pickpocket nearby NPCs for a low possibility of success, which increases as the skill is levelled.

How it works[edit | edit source]

When the player walks nearby an NPC, there will be an option to pickpocket them in the right click menu. The probability of a successful pickpocket attempt is increased by level and successful pickpocket attempts will also grant the user a small amount of experience.

The animation has to look fairly obvious or make noise. The target must also stay still for the entire duration.